Click here to learn more
 



Click Here to Shop  -- Meridian Marketplace

LDSGetaway.com
LDSPro.com




Click here to find out more






Share the article on this page with a friend.
Click here.
Meridian Magazine : : Home

 

Games in the Seminary Classroom: Friend or Foe?
By C.S. Bezas

Games in the seminary classroom. Are they worth it? Speak to any good seminary teachers and they’ll tell you it’s a fine line we walk when we introduce a game during class. Especially when it’s pitting one team against another (whether for scripture mastery or not). This article will explore when games are appropriate, what kind of games work best for spiritual environments, and how best to avoid conflict when playing games in seminary, with several unique suggestions.

When Are Games Appropriate?

Our first and most important charge as seminary teachers is to remember the following statement by President Hinckley to CES employees and volunteers:

You have no idea of the consequences of your service. As the years pass and your youthful students pursue their various endeavors, marry, and rear families, recollections of what they learned in seminary and institute will guide their decisions and prompt their activities.1

It is paramount, as we make each educational choice for our students, that we keep President Hinckley’s admonishment in mind. Just as each ingredient within a cake contributes to the cake’s rise and its eventual taste, each activity in the classroom should bring the spirit and lead students to Christ, whether through a game or not. Perhaps this perspective sets a high standard, but who wants to waste class time when time is such a precious commodity? Do we really want to choose a game simply as a time-filler? Such choice would be rather like adding nails to cake batter.

In any other setting, nails might contribute greatly. They construct buildings, after all! They hold picture frames together. Tiny nails even contribute to the most exquisite of musical instruments. Nails may be essential to building construction of many kinds, but nails obviously are harmful to cake construction.

Games in a seminary classroom may or may not fall into the same harmful category; it all would depend on their purpose and approach. In other words, game playing might be an essential ingredient to drive home a spiritual point, or a game could be the unhappy ingredient that actually drives the spirit away. Again, it is all in how games are purposed and handled.

Elder Eyring has said, “Too many of our students become spiritual casualties….”2 It is imperative as we choose activities for our students that we choose spirit-driven ones. So when are games appropriate?

Here’s a thought. How many hearts have been wounded because of flung words or hasty accusations during competitive moments in seminary? How often has the spirit been grieved, all because of a “fun” game chosen to end the week?

As seminary teachers we have been counseled to teach to such a level that our students not only clearly understand the truths of the gospel, but to such a level that they cannot misunderstand those truths. Thus, I’m sure you’re with me in seeking moments to enliven our students, to bring sparkle to their eyes, and to drench them in the delight of spirit-filled moments. This may or may not include game-playing.

It can be a tough assignment to meet the needs of our teens. They are the Lord’s finest, but they are grappling with some of the toughest challenges the “world” has ever thrown at a generation. Seminary need not be always a heart-tugging, sobering experience; so often we also want it to be a heart-lifting experience. And games can be just the ticket to that joy.

When we’ve approached our essential gospel teaching with a variety of angles and we want to increase the iridescent shimmer of gospel living, playing a game may be just the thing to bring a sparkle of joy to our students’ eyes. The trick is to balance the “fun” of game playing with the more serious responsibility we have of discharging gospel stewardship.

I remember being a newly graduated high school senior, sitting in one of my first Relief Society meetings, feeling completely out of sync. The sister teaching at the front of the room seemed more ancient a lady than I had ever met and I was in awe of her discipleship, her strength, both which resonated of purposeful spirit. In a poignant moment, she looked at the class straight-eyed and said, “Some day I will be held accountable, before the very Christ, for every minute of my thirty minutes spent in front of you now.”

She reigned supreme during that moment, her spirit fused with the spirit in the room and somehow I knew that she knew of the sanctity of her calling. I can do no less for my seminary students. So do I play games in the classroom? You bet I do. For I find they can bring a different level of application into the hearts of my students — but only when well chosen, well constructed, and carefully executed.

Which Games Work Best?

It doesn’t take very long as a new seminary teacher before stumbling into a veritable landmine (aka “game”), where your classroom erupts into moments of bickering over “this point earned” or “that answer gained.” And perhaps in a normal educational setting, this might be tolerable.

But in a spiritual environment, where we want each student to leave class feeling spiritually strong and closer to the Lord, these kinds of moments are less than desirable. So what is a teacher to do, when we would like to use a game to make a point or to bring fun, but do not want it devolving into ugly moments?

Dictionary.com defines “game” as a form of amusement, entertainment, a pastime, or a “competitive activity or sport” with players contending. Call me funny, but “contending” is not exactly what I want in my classroom, when I’ve been charged with the following by Elder Henry B. Eyring:

We must keep the goals we have always had: enrollment, regular attendance, graduation, knowledge of the scriptures, the experience of feeling the Holy Ghost confirm truth. In addition, we must aim for the mission field and the temple. But students need more during the time they are our students. That is when they make the daily choices that will bless or mar their lives. That is when the pressures of temptation and spiritual confusion are increasing.3 [emphasis added]

So do I take seriously what I do in the classroom, including the kind of games I play? Absolutely. I want my students to feel charged in my classroom with the beauty of the spirit of the Lord. If playing a game will bring that for them, we play! And oh, how we play!

How to Avoid Conflict when Playing Games.

Perhaps your seminary class is perfect in this category. That is wonderful! But if not, here are a few thoughts.

Reverse engineering is ideal in determining what will bring sparkle and fun, but not contention, for as we learned from scripture mastery this past year, “…the devil…stirreth up the hearts of men to contend with anger….”4

Here are four suggestions to help reverse-engineer the overall CES goal of “building spirituality” to eventually arriving at classroom “fun”

1. At the beginning of the semester, have the students pick a class goal, whether it’s a pizza party at the end of the semester or a field trip or some other fun idea that gets the kids excited. Let them pick.

Set a high point total for the kids to strive for. Then throughout the semester, for each class activity or game, establish the possible points to be earned that day. As each game is played by the class as a unified, singular team, they earn points toward their group goal, rather than compete against each other.

2. Some teachers have great success by playing the class against the teacher. Whether it’s called “Stump the Teacher” (I’ve heard some seminary teachers use “Stump the Chump” or some other funny name), the kids love to see if they can work together to best their teacher in gospel knowledge.

The one danger in this approach is that we are not saved in the kingdom of God by knowledge alone. I have heard it said that the Lord does not measure the size of our knowledge, but instead puts a tape measure around our heart. So again, while playing gospel games, remember our goal during classroom time is to bring the Spirit, in addition to knowledge.

3. If you do use teams, it might be recommended to use very defined rules and a class agreement of “no bickering.” In fact, my kids are very familiar with my yellow feather duster. At the moment I feel the spirit is becoming strained in class (because of negativity or harshness), out comes my big fluffy, yellow feather duster; we sing all three verses to Hymn #294 (Love At Home) as we follow that bouncing yellow feather ball.

It took less than a month for the kids to learn to be gentle with one another! As their gentility evolved, so, too, did a new camaraderie amongst the students. By the end of the year, the students actually were looking out for each other. Isn’t this what we want in our classrooms? Zion-hearted students? For them to know that there is strength and support within the walls of Zion, and that they are essential ingredients to Zion, contributing by supporting each other, rather than participating in needless (and somewhat) world-like competitions and “contendings”?


Call me controversial in this. All I know is what I have seen as I have worked to reduce the competitive nature of game-playing in my seminary classroom. What has resulted would soften the most hardened of hearts. The students truly do rise to what is held out for them in the form of higher expectations and kinder treatment of each other.

4. Another approach to utilizing teams for seminary games is to continually change the team members, mixing up the students consistently throughout the year. By switching the team members during the game rounds or on different days, cliques can be avoided and strengths can be learned by working with different individuals. When I have varied the teams, especially within the same day simply for different rounds, I have seen surprising results of team workmanship and any potential animosity seems to dissipate.

Summary

The gospel brings joy. It really does. I have to imagine that our Father in Heaven has a sparkle in his eye and an optimism that knows no end. How else is he able to view the wickedness pouring itself out onto this boiling, roiling world and not lose hope in us? When any of us might faint in the full knowledge of the sin that surrounds us, He is able still to be full of trust that we will bring His plan of happiness to full fruition in our lives and in the lives of his seminary youth. His Son stands as a beacon of light, ever ready to guide us through these dark days.

We, as the Lord’s emissaries, have the responsibility to reflect that bright light onto the gospel path for our students and to inspire them to pick up their personalized torches of truth, fashioned by Him who knows them best. It is our very presence and our personal living of gospel joy that makes reflecting the Lord’s light possible.

So once again we ask, “Games in the seminary classroom — are they friend or foe?” The response comes: while there are seminary games of limitless number, the answer to the question seems to depend completely on the games’ purposes and our application of them. For after all, time is short. Let’s use it well.

To close, here again are President Hinckley’s words quoted previously:

You have no idea of the consequences of your service. As the years pass and your youthful students pursue their various endeavors, marry, and rear families, recollections of what they learned in seminary and institute will guide their decisions and prompt their activities.

Let us go faithfully forward in that service, with valor in our hearts and a smile of joy on our face. Game playing is an absolute must-of-an-ingredient for a joyful seminary classroom when we remember appropriate timing and appropriate games that strengthen, rather than weaken. So here’s to many fun-and-fruitful-happy-game-playing days!

____

1 CES Handout: “A Current Teaching Emphasis for the Church Educational System,” Paul V. Johnson, 1.

2 Ibid.

3 Ibid., 2.

4 3 Nephi 11:29


About the Author:

C.S. Bezas graduated from BYU in communications, with an emphasis in developing training programs. She also took seminary teacher-training classes while studying at BYU, looking forward to the day when she might join the ranks of the Lord’s seminary teachers. She now teaches early-morning seminary in the southeastern portion of the United States. Additionally, she has conducted trainings and workshops for audiences both large and small on a wide variety of other topics and has won recognition for her writings and stage musicals.

C.S. Bezas has appeared as a keynote speaker in a variety of locations in the United States and also has performed before audiences on television, stage, and film, most recently appearing as Anne Frank with the Florida Orchestra. She is known as “Seminary Mom” at the Seminary Class Notes blog, found at http://seminaryclassnotes.blogspot.com and is the creator of a new series of soothing therapy music CDs, the first of which debuted in 2005 and can be found at http://csbezas.com. She and her husband have four children and relish the gospel of Jesus Christ.

Related Resource:

Seminary Class Notes Archive

Click here to learn more and to buy

Witness of the Light is an epic photographic journey into the life of Joseph Smith from Sharon to Carthage, bringing you many stories and details you've never heard before.  In this feature-length film, Joseph's life is put in a powerful new visual context, details come alive, and the events leap off the page in our minds with a new and poignant reality.   Loved by more than 100,000 members in presentations across the Church, Witness is an intimate portrait of Joseph's life and a journey of the heart.  Click on the DVD icon above to learn more and to add it to your home.  The cost?  An historic $18.30.

What do you think?
Format for Print
Click Here

 

Share the article on this page with a friend.
Click here.